Siller's Family PressNina, Serafina & SelinaThe Digital DetectivesSiller's Family Press
Strangers in the Game Chat

Book 5 of 11

Strangers in the Game Chat

Who’s Really on the Other Side?

ages 7–10

What the Detectives Crack

  • 1Anyone can type nice things. Nice is wrapping paper, not information.
  • 6Good secrets tickle. Does one weigh on your tummy? Tell a grown-up you trust.
  • 10Block — Report — Tell. Getting help is the strongest move, even if something went wrong.
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  • 1Anyone can type nice things. Nice is wrapping paper, not information.
  • 2In game chat, you don’t see who someone is — only what they type about themselves.
  • 3A voice proves nothing. With one button, a grown-up can sound like a kid.
  • 4Someone new in the game? Ask yourself: What does this person want from me?
  • 5Someone you only know online wants to chat somewhere else? They want nobody reading along.
  • 6Good secrets tickle. Does one weigh on your tummy? Tell a grown-up you trust.
  • 7Blocking is like a door — your door. Reporting protects you and the next kid.
  • 8Tattling means getting someone in trouble. Reporting means keeping someone safe.
  • 9Online or in the schoolyard: if a friendship has to stay secret, something’s wrong.
  • 10Block — Report — Tell. Getting help is the strongest move, even if something went wrong.

Activity Sheets to Print

The kids’ sheets: free, no sign-up. The book itself is available on Amazon.

  • TestComing soon
  • Activity PagesComing soon
  • Pocket CardComing soon
  • Remember PosterComing soon
  • Teacher SheetComing soon
  • Class SetComing soon

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Next Case

  • What Is AI?
  • Talking to AI
  • Real or Fake?
  • Coins, Skins, and the Buy Button
  • Strangers in the Game Chat
  • Did the Robot Do Your Homework?
  • Why Does the App Know What I Like?
  • Screen Time Without the Fight
  • Your Data Belongs to You
  • Likes Aren’t Applause
  • Make It Yourself!